Mage

(image)

This unit is from the Era of Myths. Its coding and art were done by JW, Velensk, Shiki and many others.

Therians who decide to do battle magics tend to have a pretty even match of mastery between methods.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Apprentice
Advances to: Master
Cost: 38
HP: 40
Moves: 5
XP: 90
Level: 2
Alignment: lawful
Id: AE_myh_Therian_Mage
Abilities:

Attacks (damage × count)

(image)staff
melee
6 × 2
impact
(image)burn
ranged
9 × 3
fire
magical
(image)freeze
ranged
9 × 3
cold
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:30:23 2024.