Rifleman Conscript

(image)

Four bolt action rifle conscripts. Rifleman Conscripts are best for rushing defence to an undefended town. Conscripts can teleport between any 2 villages you own. Upkeep is 1.


Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it. The swarming attacks of this unit become less deadly whenever its members are wounded. This unit can use one move to teleport between any two empty villages controlled by its side. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from:
Advances to: Untrained Rifleman
Cost: 0
HP: 15
Moves: 3
XP: 2
Level: 0
Alignment: lawful
Id: S_Rifleman_Conscript
Abilities: ambush, concealment, teleport

Attacks (damage × count)

(image)Mosin 91
close
8 × 1
Bullet
swarm
(image)Mosin 91
medium
8 × 3
Bullet
swarm
(image)Mosin Rush
medium
5 × 1
Bullet
backstab
swarm
charge
first strike

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle120%
(icon) Cave120%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat110%
(icon) Forest120%
(icon) Frozen210%
(icon) Fungus110%
(icon) Hills210%
(icon) Mountains310%
(icon) Sand210%
(icon) Shallow Water30%
(icon) Swamp310%
(icon) Unwalkable20%
(icon) Village120%
Last updated on Wed Mar 20 02:54:34 2024.