Lunar Invader / Invader

(image) (image)

This unit is from the Archaic Era. Its coding and art were done by doofus-01.

Most people of Magnellia were engaged in pursuits of commerce or entertainment, for they had conquered hunger, disease, and the beasts of the night. When a dark rogue planet showed up and rained down its plagues of vermin and ghosts on their peaceful world, some individuals dedicated themselves to locating, studying, and containing the strange new threats. They are not fast scouts or stout warriors, but they are able to move over almost all terrains, and carry electric shafts that have proven effective against all manner of strange foe, especially when coated with poison.



Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 
 

Information

Advances from: Lunar Explorer
Advances to: Lunar Exterminator, Lunar Frogman
Cost: 27
HP: 44
Moves: 6
XP: 80
Level: 2
Alignment: neutral
Id: AE_arc_menagerie_Green_Mage
Abilities:

Attacks (damage × count)

(image)dagger
melee
5 × 4
blade
(image)electric spear
melee
12 × 2
arcane
poison
(image)electric spear
melee
9 × 2
pierce
poison

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen220%
(icon) Fungus150%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:11:50 2024.