Elvish Acolyte

(image)

This unit is from the Era of Chaos. Its coding and art were done by the various people who created the Era of Chaos.

A trio of elves originally working as helpers for the mysterious order of the Sylphs discovered by chance new applications for elemental powers. Although they documented their findings for their peers, their powers and skill remained unmatched for their lifetime.

The legend lived on throughout eons, and the reflourishing elves of the Valley of Elynia have found a new need for offensive magic to assert their control over their lands. The ultimate goal of the so-called “acolytes” is to master the fierce power of the elements and resurrect the legend of the Elemental Three.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of neutralizing the effects of poison in units around it.

 

Information

Advances from:
Advances to: Elvish Ascetic
Cost: 17
HP: 29
Moves: 5
XP: 45
Level: 1
Alignment: neutral
Id: AE_chs_sylvians_Elvish_Acolyte
Abilities: cures

Attacks (damage × count)

(image)staff
melee
3 × 2
impact
(image)gossamer
ranged
3 × 2
impact
slows
(image)faerie fire
ranged
7 × 3
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:13:25 2024.