Wizard

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Some Dark Elves prefer studying the arcane arts over close-combat. Usually they are left to the lesser duties of the House, such as upkeep, watching the slaves, and other such things. However, in time of conflict, they can do great damage, even though they lack any training in close-combat.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to: Sorcerer
Cost: 18
HP: 25
Moves: 5
XP: 50
Level: 1
Alignment: chaotic
Id: WOTG_Drow Wizard
Abilities: fungus 1hp

Attacks (damage × count)

(image)dark wave(cold attack) cold8 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 13 02:57:19 2024.