Gremlin Herald

(image)

Gremlin heralds have proven themselves to be important scouts and messengers and are entrusted with more important tasks regarding the colony. Heralds are given special missions for infiltrating behind enemy lines and gathering valuable intelligence.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can use one move to teleport between any two empty villages controlled by its side.This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from: Gremlin Harbinger
Advances to: Gremlin Emissary
Cost: 36
HP: 36
Moves: 6
XP: 49
Level: 2
Alignment: neutral
Id: WOTG_Gremlin_Herald
Abilities: teleport, skirmisher

Attacks (damage × count)

(image)flame staff(fire attack) fire9 × 3(melee attack) melee
(image)fireball(fire attack) fire10 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave140%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand150%
(icon) Shallow Water340%
(icon) Swamp340%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Jan 15 03:06:23 2025.