Conjurer

(image)




Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Summoner
Advances to:
Cost: 32
HP: 41
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: WOTG_Oracle Conjurer
Abilities:

Attacks (damage × count)

(image)summon gryphon(blade attack) blade13 × 2(melee attack) melee
(image)summon pikeman(pierce attack) pierce9 × 3(melee attack) melee(firststrike)
(image)summon troll(impact attack) impact12 × 2(melee attack) melee
(image)summon ghost(arcane attack) arcane5 × 4(melee attack) melee(drains)
(image)summon drake(fire attack) fire6 × 5(ranged attack) ranged
(image)summon elf(pierce attack) pierce7 × 4(ranged attack) ranged(marksman)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 13 02:58:48 2024.