Spirit Wielder

(image)

Regardless of which path the witch doctor takes, he ends in the same location. A powerful magician who can channel spirits to heal or harm his foes.

 

Information

Advances from: Shaman, Wild Warlock
Advances to:
Cost: 50
HP: 67
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: WOTG_Spirit Wielder
Abilities: cures, heals +8

Attacks (damage × count)

(image)knife(blade attack) blade7 × 2(melee attack) melee
(image)curse(arcane attack) arcane10 × 4(ranged attack) ranged(magical, hex)

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact-20% (icon) fire20%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Nov 6 02:56:51 2024.