Hellhound

(image)

These creatures are no longer the loyal companions of demonic assault parties. They turn into their leaders by the dread they inspire into other followers of Chaos, and the intelligence they have developed as heartless half-demons. Because it is not common for these hounds to acquire enough experience to evolve this further, as their frantic attacks usually harms them to death. Thus, at this point they are respected and treated as heroes by their comrades.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.

 

Information

Advances from: Demonic Hound
Advances to: Big Hellhound
Cost: 64
HP: 49
Moves: 8
XP: 150
Level: 3
Alignment: chaotic
Id: WOTG_Hellhound
Abilities:

Attacks (damage × count)

(image)fangs(blade attack) blade9 × 4(melee attack) melee(duel)

Resistances

(icon) blade0% (icon) pierce-10%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest250%
(icon) Frozen210%
(icon) Fungus250%
(icon) Hills240%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Nov 6 02:57:57 2024.