Mountaineer

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Those Archers who prove themselves worthy, and demonstrate leadership ability, are promoted to the ranks of the Mountaineers. Hardy warriors who can withstand the elements, and perform well in the mountains and hills as well as in the ice and snow, they will do all they can to help their people to survive in their harsh environment.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

 

Information

Advances from: Archer
Advances to: Alpine Ranger
Cost: 42
HP: 44
Moves: 5
XP: 80
Level: 2
Alignment: neutral
Id: WOTG_Frost Elf Mountaineer
Abilities: leadership

Attacks (damage × count)

(image)ice pick(pierce attack) pierce12 × 1(melee attack) melee
(image)ice pick(impact attack) impact5 × 2(melee attack) melee
(image)bow(pierce attack) pierce7 × 4(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce10%
(icon) impact0% (icon) fire0%
(icon) cold30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen250%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand320%
(icon) Shallow Water230%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 13 02:57:29 2024.