Lawful Arch Witch

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Mischievous in nature, these fiery fairies are pranksters at heart, with a sense of humor that is often called nymph-like. While their command of the fire element remains a mystery, it has been rumored that these fairies are cousins to the imp. However, their protective attitude of nature and whimsical personality make them fast friends to the elves.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Lawful Grand Witch
Advances to:
Cost: 90
HP: 60
Moves: 7
XP: 200
Level: 4
Alignment: lawful
Id: WOTG_Lawful_Arch_Witch
Abilities: illuminates, heals +25% of hp max

Attacks (damage × count)

(image)magical stick(impact attack) impact16 × 1(melee attack) melee(magical, drains)
(image)mystic fire(fire attack) fire12 × 6(ranged attack) ranged(magical)
(image)holy light(arcane attack) arcane10 × 5(ranged attack) ranged(magical)

Resistances

(icon) blade-10% (icon) pierce35%
(icon) impact-10% (icon) fire80%
(icon) cold-10% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave320%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen150%
(icon) Fungus330%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Jan 15 03:04:41 2025.