Javelin Master

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Spearmen almost always equip themselves with a few javelins, to harry, if not kill, enemies at range. Some, however, take to them rather well, finding that they have a natural talent in their use. Javelineers are a valuable asset to an army, being able to supplement their skill in melee combat with an ability to handle distant foes. They can hurl javelins into enemy ranks from a distance, often without retribution, and still hold their ground in melee.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The length of this unit’s weapon allows it to strike first in melee, even in defense.

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Information

Advances from: Javelineer
Advances to:
Cost: 43
HP: 63
Moves: 6
XP: 150
Level: 3
Alignment: lawful
Id: WOTG_Javelin Master
Abilities: aura of firststrike

Attacks (damage × count)

(image)spear(pierce attack) pierce10 × 3(melee attack) melee(firststrike)
(image)shield(impact attack) impact7 × 2(melee attack) melee(firststrike, slows)
(image)javelin(pierce attack) pierce14 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce40%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:04:34 2024.