Forest Mage

(image)

Over time a wood mage, having accumulated enough knowledge in the study of herbs and nature is known as a 'Forest' Mage.

These mages have the ability to heal themselves and nearby allies and can command the very essence of forests in the form of a devastating ball of fire.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit regenerates, which allows it to heal as though always stationed in a village.This unit is capable of rapid healing.

 

Information

Advances from: Wood Mage
Advances to: Mage of Nature
Cost: 42
HP: 40
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: WOTG_Forest Mage
Abilities: regenerates, heals +8

Attacks (damage × count)

(image)staff(impact attack) impact5 × 3(melee attack) melee
(image)nature flare(fire attack) fire5 × 5(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 6 02:57:02 2024.