Isolated Mage

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Many mages who aren't taught properly fall deep into the depths of their study of magic, and often go completely insane, the few that don't go insane become powerful beyond their dreams and learn magics of many types.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Neglect Mage
Advances to: Black Mage
Cost: 40
HP: 50
Moves: 5
XP: 100
Level: 2
Alignment: chaotic
Id: WOTG_Isolated Mage
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact5 × 3(melee attack) melee
(image)missile(fire attack) fire10 × 3(ranged attack) ranged(magical)
(image)chillwave(cold attack) cold14 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact30% (icon) fire30%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus260%
(icon) Hills240%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Dec 18 03:05:57 2024.