Sun Priestess

(image)

The followers of the Sun have access to the dreaded fire magic. Capable of shooting fireballs, the priestess is a worthy opponent.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit is capable of rapid healing.

 

Information

Advances from: Mystic
Advances to: Sun Sorceress
Cost: 56
HP: 49
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: WOTG_Sun Priestess
Abilities: heals +8

Attacks (damage × count)

(image)staff(impact attack) impact6 × 2(melee attack) melee
(image)aura blast(arcane attack) arcane9 × 4(ranged attack) ranged(magical)
(image)fireball(fire attack) fire7 × 5(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand160%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:02:32 2024.