Sorceress

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The world of faerie is far more potent than the corporeal world. Simply bringing some of this world into our own can have violent results. This is well-understood by the elves, although rarely used with malicious intent; doing so is no easy task, and is a very ill-regarded use of their strength.

Those able to do so are roughly titled as 'sorceresses' by other races; and certainly are capable of acting the part.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit has magical attacks, which always have a high chance of hitting an opponent.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from:
Advances to: Enchantress
Cost: 20
HP: 28
Moves: 5
XP: 60
Level: 1
Alignment: neutral
Id: WOTG_High Elv Sorceress
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact6 × 1(melee attack) melee
(image)faerie fire(arcane attack) arcane6 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen230%
(icon) Fungus330%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable50%
(icon) Village160%
Last updated on Wed Dec 18 03:04:02 2024.