Order

(image)

When a Justice reaches the pinnacle of his or her career, they have one of 3 choices. Orders are the ones who walk the middle. They are not as passionate about upholding the laws as the Laws, and they do not feel as great a need to protect the people as Peacekeepers do.

 

Information

Advances from: Justice
Advances to:
Cost: 56
HP: 75
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: WOTG_Human Order
Abilities:

Attacks (damage × count)

(image)mace(impact attack) impact17 × 3(melee attack) melee
(image)shield(impact attack) impact19 × 2(melee attack) melee(charge)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand330%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 13 02:58:52 2024.