Dancing blades

(image)

When the fighter starts to feel the call of nature, and its power flowing in his veins, he earns an agility beyond the others stickmen and can create shockwaves, not worthy of a mage, but thanks to them he is able to defend himself. Moreover, the use of two blades instead of one, allows him to show his own speed. At that point he is no longer defined plariak, although he is no longer able to increase his magic power.

 

Information

Advances from: Fighter
Advances to:
Cost: 33
HP: 48
Moves: 6
XP: 100
Level: 2
Alignment: lawful
Id: WOTG_Stickmen_Good_Dancing_Blades
Abilities:

Attacks (damage × count)

(image)blades(blade attack) blade7 × 5(melee attack) melee
(image)wave(cold attack) cold7 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 6 02:57:30 2024.