Abyss Mage

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The Abyss Mage is the 4th elemental master. He casts powerful spells of darkness.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Black Mage
Advances to: Chronomancer
Cost: 50
HP: 56
Moves: 5
XP: 120
Level: 3
Alignment: chaotic
Id: WOTG_Sky_Kingdom_Abyssmage
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact8 × 3(melee attack) melee
(image)missile(cold attack) cold13 × 3(ranged attack) ranged(magical)
(image)ensnare(cold attack) cold6 × 4(ranged attack) ranged(slows)

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Nov 13 02:59:00 2024.